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The course uses a “digital only” course reader, which you can purchase from the Cornell Store. We only include articles or chapters that cannot be shared any other (legal) way. There is no paper reader – once purchased you will be able to download it.
The rest of the course readings are available on-line. To access many of these readings through the links, you will need to be on the Cornell network, or logged in to the Cornell library through a proxy using your NetID. You can find out more about how to do this here.
Abileah, Rae, and Jodie Evans. “Principle: Bring the Issue Home.” Beautiful Trouble: A Toolbox for Revolution, edited by Andrew Boyd and Dave Oswald Mitchell, OR Books, 2012. JSTOR, doi:10.2307/j.ctt1bkm5nd.
Arieff, Allison. “Opinion / Solving All the Wrong Problems.” The New York Times, 9 July 2016. NYTimes.com, https://www.nytimes.com/2016/07/10/opinion/sunday/solving-all-the-wrong-problems.html.
Aronoff, Kate, et al. “The Dark Side of Bill Gates’s Climate Techno-Optimism.” The New Republic, Mar. 2021. The New Republic, https://newrepublic.com/article/161533/bill-gates-climate-vaccines.
Asad, Mariam, et al. “Creating a Sociotechnical API: Designing City-Scale Community Engagement.” Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, 2017, pp. 2295–306. ACM Digital Library, doi:10.1145/3025453.3025963.
Asad, Miriam, and Christopher A. Le Dantec. “Creating the Atlanta Community Engagement Playbook.” Atlanta Studies, 9 Nov. 2017. www.atlantastudies.org, https://www.atlantastudies.org/2017/11/09/mariam-asad-and-christopher-le-dantec-creating-the-atlanta-community-engagement-playbook/.
Avle, Seyram, and Silvia Lindtner. “Design(Ing) ‘Here’ and ‘There’: Tech Entrepreneurs, Global Markets, and Reflexivity in Design Processes.” Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, 2016, pp. 2233–45. ACM Digital Library, doi:10.1145/2858036.2858509.
Ayodamola Tanimowo Okunseinde. http://www.ayo.io/argus.html. Accessed 2 May 2021.
Baby Names at BabyNames.Com - The #1 Site for Names & Meanings. babynames.com, https://babynames.com/. Accessed 9 June 2020.
Bannon, Liam J. “From Human Factors to Human Actors: The Role of Psychology and Human-Computer Interaction Studies in System Design.” Readings in Human–Computer Interaction, edited by RONALD M. Baecker et al., Morgan Kaufmann, 1995, pp. 205–14. ScienceDirect, doi:10.1016/B978-0-08-051574-8.50024-8.
Bennett, Michael. “What Black Panther Could Mean for the Afrofuturism Movement.” Slate Magazine, 20 Feb. 2018. slate.com, https://slate.com/technology/2018/02/what-black-panther-could-mean-for-the-afrofuturism-movement.html.
Bleecker, Julian. “Design Fiction: A Short Essay on Design, Science, Fact and Fiction.” Near Future Laboratory, vol. 29, 2009. nearfuturelaboratory, https://blog.nearfuturelaboratory.com/2009/03/17/design-fiction-a-short-essay-on-design-science-fact-and-fiction/.
Bogost, Ian. “Playing Politics: Videogames for Politics, Activism, and Advocacy.” First Monday, Sept. 2006. journals.uic.edu, doi:10.5210/fm.v0i0.1617.
Boyd, Andrew. “Prefigurative Intervention.” Beautiful Trouble: A Toolbox for Revolution, edited by Andrew Boyd and Dave Oswald Mitchell, OR Books, 2012. JSTOR, doi:10.2307/j.ctt1bkm5nd.
Boyd, Andrew, and Dave Oswald Mitchell. Beautiful Trouble: A Toolbox for Revolution. OR Books, 2012. newcatalog.library.cornell.edu, https://www.jstor.org/stable/j.ctt1bkm5nd.
Brandt, Eva. “Designing Exploratory Design Games: A Framework for Participation in Participatory Design?” Proceedings of the Ninth Conference on Participatory Design: Expanding Boundaries in Design - Volume 1, Association for Computing Machinery, 2006, pp. 57–66. ACM Digital Library, doi:10.1145/1147261.1147271.
Brooks, David. “Opinion / A Really Good Thing Happening in America.” The New York Times, 8 Oct. 2018. NYTimes.com, https://www.nytimes.com/2018/10/08/opinion/collective-impact-community-civic-architecture.html.
Broussard, Meredith. Artificial Unintelligence: How Computers Misunderstand the World. The MIT Press, 2018. DOI.org (Crossref), doi:10.7551/mitpress/11022.001.0001.
Brynjarsdottir, Hronn, et al. “Sustainably Unpersuaded: How Persuasion Narrows Our Vision of Sustainability.” Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, 2012, pp. 947–56. ACM Digital Library, doi:10.1145/2207676.2208539.
Cairo, Alberto. Emotional Data Visualization: Periscopic’s “U.S. Gun Deaths” and the Challenge of Uncertainty / Peachpit. 2013, https://www.peachpit.com/articles/article.aspx?p=2036558.
Consolvo, Sunny, et al. “Designing for Behavior Change in Everyday Life.” Computer, vol. 42, no. 6, June 2009, pp. 86–89. ACM Digital Library, doi:10.1109/MC.2009.185.
Crawford, Kate. “Opinion / Artificial Intelligence’s White Guy Problem.” The New York Times, 25 June 2016. NYTimes.com, https://www.nytimes.com/2016/06/26/opinion/sunday/artificial-intelligences-white-guy-problem.html.
“DataVizChallenge.Org: Visualize Your Taxes.” DataVizChallenge.Org. www.datavizchallenge.org, http://datavizchallenge.org/. Accessed 4 May 2020. Note: This resource may have been taken down by Google. See video about it here: https://www.youtube.com/watch?v=N118ePe_uzk.
Davis, Ben. A Critique of Social Practice Art / International Socialist Review. isreview.org, https://isreview.org/issue/90/critique-social-practice-art. Accessed 4 May 2020.
Dörk, Marian, et al. “Critical InfoVis: Exploring the Politics of Visualization.” CHI ‘13 Extended Abstracts on Human Factors in Computing Systems, Association for Computing Machinery, 2013, pp. 2189–98. ACM Digital Library, doi:10.1145/2468356.2468739.
Dow Schull, Natasha. 2005. Digital Gambling: The Coincidence of Desire and Design. The ANNALS of the American Academy of Political and Social Science 597, 1 (January 2005), 65–81. DOI:https://doi.org/10.1177/0002716204270435
Dunne, Anthony, and Fiona Raby. Design Noir: The Secret Life of Electronic Objects. August, 2001.
Edgerton, David. The Shock of the Old: Technology and Global History since 1900. Oxford University Press, 2007.
Erete, Sheena, and Jennifer O. Burrell. “Empowered Participation: How Citizens Use Technology in Local Governance.” Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, 2017, pp. 2307–19. ACM Digital Library, doi:10.1145/3025453.3025996.
Ewing, John. Virtual Streetcorners / Beautiful Trouble. beautifultrouble.org, https://beautifultrouble.org/case/virtual-streetcorners/. Accessed 4 May 2020.
Flanagan, Mary, et al. “Embodying Values in Technology: Theory and Practice.” Information Technology and Moral Philosophy, edited by Jeroen van den Hoven and JohnEditors Weckert, Cambridge University Press, 2008, pp. 322–53, doi:10.1017/CBO9780511498725.017.
Fogg, BJ. “Creating Persuasive Technologies: An Eight-Step Design Process.” Proceedings of the 4th International Conference on Persuasive Technology, Association for Computing Machinery, 2009, pp. 1–6. ACM Digital Library, doi:10.1145/1541948.1542005.
Foverskov, Maria, and Thomas Binder. “Super Dots: Making Social Media Tangible for Senior Citizens.” Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces, Association for Computing Machinery, 2011, pp. 1–8. ACM Digital Library, doi:10.1145/2347504.2347575.
Froehlich, Jon, et al. “UbiGreen: Investigating a Mobile Tool for Tracking and Supporting Green Transportation Habits.” Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, 2009, pp. 1043–52. ACM Digital Library, doi:10.1145/1518701.1518861.
Gaver, Bill, and John Bowers. Annotated Portfolios / Interactions. https://dl.acm.org/doi/10.1145/2212877.2212889. Accessed 4 May 2020.
Gaver, Bill, and Heather Martin. “Alternatives: Exploring Information Appliances through Conceptual Design Proposals.” Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, 2000, pp. 209–16. ACM Digital Library, doi:10.1145/332040.332433.
Gaver, William. “Making Spaces: How Design Workbooks Work.” Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, 2011, pp. 1551–60. ACM Digital Library, doi:10.1145/1978942.1979169.
Gaver, William, and Anthony Dunne. “Projected Realities: Conceptual Design for Cultural Effect.” Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, 1999, pp. 600–07. ACM Digital Library, doi:10.1145/302979.303168.
Gillespie, Tarleton. “The Relevance of Algorithms.” Media Technologies, The MIT Press. www.universitypressscholarship.com, https://www.universitypressscholarship.com/view/10.7551/mitpress/9780262525374.001.0001/upso-9780262525374-chapter-9. Accessed 4 May 2020.
Hancock, Jay. “They Pledged to Donate Rights to Their COVID Vaccine, Then Sold Them to Pharma.” Kaiser Health News, 25 Aug. 2020, https://khn.org/news/rather-than-give-away-its-covid-vaccine-oxford-makes-a-deal-with-drugmaker/.
Hustwit, Gary. Objectified. 2009, https://www.hustwit.com/objectified.
“If We Want Design to Be a Tool for Liberation, We’ll Need More Than Good Intentions.” Eye on Design, 22 July 2020. eyeondesign.aiga.org, https://eyeondesign.aiga.org/for-design-to-truly-be-a-tool-for-liberation-were-going-to-need-more-than-just-good-intentions/.
Irani, Lilly. “Hackathons and the Making of Entrepreneurial Citizenship.” Science, Technology, & Human Values, vol. 40, no. 5, SAGE Publications Inc, Sept. 2015, pp. 799–824. SAGE Journals, doi:10.1177/0162243915578486.
Irani, Lilly C., and M. Six Silberman. “Turkopticon: Interrupting Worker Invisibility in Amazon Mechanical Turk.” Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Association for Computing Machinery, 2013, pp. 611–20. ACM Digital Library, doi:10.1145/2470654.2470742.
Jackson, Steven J., et al. “Understanding Infrastructure: History, Heuristics and Cyberinfrastructure Policy.” First Monday, June 2007. firstmonday.org, doi:10.5210/fm.v12i6.1904.
Khovanskaya, Vera, and Phoebe Sengers. “Data Rhetoric and Uneasy Alliances: Data Advocacy in US Labor History.” Proceedings of the 2019 on Designing Interactive Systems Conference, Association for Computing Machinery, 2019, pp. 1391–403. ACM Digital Library, doi:10.1145/3322276.3323691.
Kyng, Morten. “Designing for Cooperation: Cooperating in Design.” Communications of the ACM, vol. 34, no. 12, Dec. 1991, pp. 65–73. ACM Digital Library, doi:10.1145/125319.125323.
Leslie, Ian. “The Scientists Who Make Apps Addictive.” 1843, Oct. 2016. www.1843magazine.com, https://www.1843magazine.com/features/the-scientists-who-make-apps-addictive.
Levy, Karen E. C. “The Contexts of Control: Information, Power, and Truck-Driving Work.” The Information Society, vol. 31, no. 2, Routledge, Mar. 2015, pp. 160–74. Taylor and Francis+NEJM, doi:10.1080/01972243.2015.998105.
Liboiron, Max. “Against Awareness, For Scale: Garbage Is Infrastructure, Not Behavior.” Discard Studies, 23 Jan. 2014. discardstudies.com, https://discardstudies.com/2014/01/23/against-awareness-for-scale-garbage-is-infrastructure-not-behavior/.
—. “How the Ocean Cleanup Array Fundamentally Misunderstands Marine Plastics and Causes Harm.” Discard Studies, June 2015. discardstudies.com, https://discardstudies.com/2015/06/05/how-the-ocean-clean-up-array-fundamentally-misunderstands-marine-plastics-and-causes-harm/.
Lipartito, Kenneth. “Picturephone and the Information Age: The Social Meaning of Failure.” Technology and Culture, vol. 44, no. 1, Johns Hopkins University Press, Mar. 2003, pp. 50–81. Project MUSE, doi:10.1353/tech.2003.0033.
Luca, Michael, et al. “Algorithms Need Managers, Too.” Harvard Business Review, no. January–February 2016, Jan. 2016. hbr.org, https://hbr.org/2016/01/algorithms-need-managers-too.
Lucas D. Introna, Helen Nissenbaum. “Shaping the Web: Why the Politics of Search Engines Matters.” The Information Society, vol. 16, no. 3, Routledge, July 2000, pp. 169–85. Taylor and Francis+NEJM, doi:10.1080/01972240050133634.
Maack, Már Másson. “Whether Technology Is Good or Bad Depends on the People That Create It.” The Next Web, 13 Dec. 2017. thenextweb.com, https://thenextweb.com/tech/2017/12/13/whether-technology-is-good-or-bad-depends-on-the-people-that-create-it/.
Mazzucato, Mariana. Entrepreneurial State: Debunking Public vs. Private Myths in Risk and Innovation. Anthem Press, 2013. ProQuest Ebook Central, http://ebookcentral.proquest.com/lib/cornell/detail.action?docID=1076687.
McDonough, William, and Michael Braungart. “Towards a Sustaining Architecture for the 21st Century: The Promise of Cradle-to-Cradle Design.” Industry and Environment, vol. 26, no. 2, 2003, pp. 13–16. c2c-centre, http://www.c2c-centre.com/sites/default/files/McDonough%20-%20Towards%20a%20sustaining%20architecture%20for%20the%2021st%20century-%20the%20promise%20of%20cradle-to-cradle%20design_0.pdf.
Miranda, Carolina A., and Carolina A. Miranda. “How the Art of Social Practice Is Changing the World, One Row House at a Time.” ARTnews.Com, 7 Apr. 2014. www.artnews.com, https://www.artnews.com/art-news/news/art-of-social-practice-is-changing-the-world-one-row-house-at-a-time-2415/.
Nelson, Alondra. “‘Making the Impossible Possible’AN INTERVIEW WITH NALO HOPKINSON.” Social Text, vol. 20, no. 2 (71), Duke University Press, June 2002, pp. 97–113. read.dukeupress.edu, doi:10.1215/01642472-20-2_71-97.
Nissenbaum, H. “How Computer Systems Embody Values.” Computer, vol. 34, no. 3, Mar. 2001, pp. 120–119. IEEE Xplore, doi:10.1109/2.910905.
Papanek, Victor J. Design for the Real World: Human Ecology and Social Change. [1st American ed.], [1st American ed.], Pantheon Books, 1972.
—. “Do-It-Yourself Murder.” Design for the Real World: Human Ecology and Social Change, edited by Victor J Papanek, [1st American ed.], [1st American ed.], Pantheon Books, 1972, pp. 65–95.
Penny, Laurie. “Life-Hacks of the Poor and Aimless.” The Baffler, July 2016. thebaffler.com, https://thebaffler.com/war-of-nerves/laurie-penny-self-care.
“Persuasive Computers: Perspectives and Research Directions.” Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM Press/Addison-Wesley Publishing Co., 1998, pp. 225–32. ACM Digital Library, doi:10.1145/274644.274677.
Pierce, James. Working by Not Quite Working: Resistance as a Technique for Alternative and Oppositional Designs. https://kilthub.cmu.edu/articles/thesis/Working_by_Not_Quite_Working_Resistance_as_a_Technique_for_Alternative_and_Oppositional_Designs/6724283.
Pierce, James, and Eric Paulos. “Some Variations on a Counterfunctional Digital Camera.” Proceedings of the 2014 Conference on Designing Interactive Systems, Association for Computing Machinery, 2014, pp. 131–40. ACM Digital Library, doi:10.1145/2598510.2602968.
“Political Economics of Design: Funding Trumps Form or Function.” FuturePlaces, 10 Oct. 2015. futureplaces.org, http://futureplaces.org/2015-schedule/political-economics-of-design-funding-trumps-form-or-function/.
prado, luiza, and Pedro Oliveira. “Questioning the ‘Critical’ in Speculative & Critical Design.” Medium, 31 Aug. 2017. medium.com, https://medium.com/a-parede/questioning-the-critical-in-speculative-critical-design-5a355cac2ca4.
Preemptive Media :: AIR. http://www.pm-air.net/. Accessed 4 May 2020.
Pulliam-Moore, Charles. “Marvel’s ‘Black Panther’ Isn’t Just Another Black Superhero.” NPR, 16 Nov. 2014. NPR, https://www.npr.org/sections/codeswitch/2014/11/11/363413255/marvels-black-panther-isnt-just-another-black-superhero.
Reinsborough, Patrick, and Doyle Canning. Points of Intervention / Beautiful Trouble. pp. 250–53. beautifultrouble.org, https://beautifultrouble.org/theory/points-of-intervention/. Accessed 4 May 2020.
Rohde, Mike. “Sketching: The Visual Thinking Power Tool.” A List Apart, 25 Jan. 2011. alistapart.com, https://alistapart.com/article/sketching-the-visual-thinking-power-tool/.
Russell, Joshua Kahn. Take Leadership from the Most Impacted / Beautiful Trouble. beautifultrouble.org, https://beautifultrouble.org/principle/take-leadership-from-the-most-impacted/. Accessed 4 May 2020.
Sargent, Antwaun. “Afrofuturist Museum Mines Artifacts from the Future.” Vice, 22 May 2016. www.vice.com, https://www.vice.com/en_us/article/8qv34x/afrofuturist-museum-artifacts-from-the-future.
Schulz, Thomas. Tomorrowland: How Silicon Valley Shapes Our Future. www.spiegel.de, https://www.spiegel.de/international/germany/spiegel-cover-story-how-silicon-valley-shapes-our-future-a-1021557.html. Accessed 4 May 2020.
Scott, James C. “The High Modernist City.” Seeing like a State: How Certain Schemes to Improve the Human Condition Have Failed, Yale University Press, 1998.
Smucker, Jonathan Matthew. Seek Common Ground / Beautiful Trouble. beautifultrouble.org, https://beautifultrouble.org/principle/seek-common-ground/. Accessed 4 May 2020.
Spinuzzi, Clay. “The Methodology of Participatory Design.” Technical Communication, vol. 52, no. 2, Society for Technical Communication, May 2005, pp. 163–75. https://repositories.lib.utexas.edu/bitstream/handle/2152/28277/SpinuzziTheMethodologyOfParticipatoryDesign.pdf.
Star, Susan Leigh, and Geoffrey C. Bowker. “How to Infrastructure.” Handbook of New Media: Social Shaping and Social Consequences of ICTs, Updated Student Edition, SAGE Publications Ltd, 2010, pp. 230–45. SAGE Knowledge, doi:10.4135/9781446211304.
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