This concentration provides students with the analytical and technical skills they need to design and build functional technical systems.
- Students interested in the hardware and software aspects of computation and interested in building novel tools and interaction mechanisms that could be used to tackle big societal issues.
- Example career paths: (i) Founding a novel wearable startup (ii) part of the development team for Apple's iWatch and their future devices (iii) Graduate study at MIT Media Lab, Cornell Tech or similar inter-disciplinary programs.
Interactive Technologies Courses
Please reference the Cornell Class Roster for details on the courses below.
A. Building with Hardware
- INFO 4120: Ubiquitous Computing
- INFO 4320: Introduction to Rapid Prototyping and Physical Computing
- CS 3758: Autonomous Mobile Robots
B. Working with Data/Software
- INFO 3300: Data-Driven Web Applications
- INFO 4340: User Experience and Software Development Studio
- INFO 4555: Business Intelligence Systems
- CS 4780: Machine Learning for Intelligent Systems
- CS 4786: Machine Learning for Data Science
- CS 5150: Software Engineering
- ORIE 3120: Practical Tools for Operations Research, Machine Learning and Data Science
- ORIE 4740: Statistical Data Mining I
- STSCI 4740: Data Mining and Machine Learning
C. Context/Application Domains
- INFO 4130: Health and Computation
- INFO 4152: Advanced Topics in Computer Game Design
- INFO 4154: Analytics-driven Game Design
- INFO 4275: Novel Interaction Techniques
- INFO 4310: Interactive Information Visualization
- INFO 4410: Human Robot Interaction - Research and Design
- INFO 4940: Special Topics - Computing and Global Development
- CS 4752: Robotic Manipulation