This concentration explores computing as a cultural phenomenon. It equips students to analyze technology's role in society and culture, to understand it historically, and to produce media artifacts. 

Some faculty members whose research is related to this concentration include: Chris CsíkszentmihályiTarleton GillespieSteve Jackson, and Phoebe Sengers

Career Paths

  • Media scholars
  • Media artists 
  • Critical makers
  • Students of critical oriented design master's program (e.g. NYU, ITP, RCA Design Interactions)

DIGITAL CULTURE AND PRODUCTION COURSES

For the Media, Art, Design component: Any ARCH elective course or option studio at the 3000 level or higher that addresses Information Technology as a significant component can work for this portion. Students should visit the AAP section of the course roster to identify courses that fulfill the criteria. 

Please reference the Cornell Class Roster for details on the courses below.

This concentration can be completed by taking:

  1. One course from A, and B; an additional from A or B.

A. Digital Culture and History (choose one)

  • INFO 2921: Inventing an Information Society
  • INFO 3200: New Media and Society
  • INFO 3561: Computing Cultures
  • STS 3440: The Data Science & Society Lab

B. Media, Art, Design (choose one)

  • INFO 2750: Ethical Issues in Intelligent Autonomous Systems
  • INFO 3450: Human-Computer Interaction Design
  • INFO 3660: History and Theory of Digital Art
  • INFO 4152: Advanced Topics in Computer Game Design
  • INFO 4240: Designing Technology for Social Impact
  • INFO 4400: Qualitative User Research and Design Methods
  • INFO 4420: Human Computer Interaction Studio
  • INFO 4940: Special Topics - Good Tech, Bad Tech
  • INFO 4940: Special Topics - Human Centered Design and Engaged Media
  • ART 3705: Digital Media: Art in the Age of Networks
  • ARTH 4151: Topics in Media Arts
  • ARTH 4154: Feminism, Post-Feminism, and Cyberfeminism
  • COML 3115: Video and New Media: Art, Theory, Politics
  • HIST 2293: Digital History